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Emily Nguyen
Emily Nguyen
Artist at the Disney Parks
Anaheim, United States

Summary

Lifelong illustrator who likes to draw in a million styles. For my Caricatures and sketches, they’re mostly on my TUMBLR. For more watercolor sketches, they’re mostly on my INSTAGRAM. For my Storyboarding, Product Design, 3D Art, Graphic Design, and other art, they’re on my WEBSITE.

Skills

Concept ArtConcept DesignDigital PaintingIllustrationMatte PaintingShadingStoryboarding3D Modeling3D VisualizationCharacter ModelingDigital SculptingFacial Rigging & AnimationLightingTexturingUV MappingPaintingPhotographySculptingCharacter DesignDrawingSet DesignGraphic DesignPhoto-manipulationWatercolorsCostume DesignVideo EditingComic ArtBook Cover Illustration

Software proficiency

3ds Max
3ds Max
Blender
Blender
GIMP
GIMP
Illustrator
Illustrator
Maya
Maya
Corel Painter
Corel Painter
Photoshop
Photoshop
Sculptris
Sculptris
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Illustrator Draw
Illustrator Draw
Photoshop Elements
Photoshop Elements

Productions

    • Movie
      Odd Bird
    • Year
      2019
    • Role
      Character Designer/ Comic Panel Artist
    • Company
      Odd Bird
    • Board & Card Games
      Lexicons of Dueling
    • Year
      2014
    • Role
      Concept Artist, Character Designer
    • Company
      Lexicons of Dueling
    • Book
      Returning, the Princess of EMMITAENU
    • Year
      2011
    • Role
      Book Cover Illustrator
    • Company
      Lulu
    • Book
      Street Fighter Tribute
    • Year
      2008
    • Role
      Art Contributor
    • Company
      Udon
    • Book
      Pepper Project
    • Year
      2008
    • Role
      Art Contributor
    • Company
      Imaginary Friends Studios

Experience

  • Artist and 3D Modeler at Freelance
    September 2007 - Present

    • Manage multiple projects include digital art, comics, conceptual designs, and promotional materials.

    • Coordinate caricature party events via e-mail and phone.

    • Company clients include CAPITAL GROUP PRIVATE CLIENT SERVICES and GOLD COAST INSURANCE

    • Animate sequences and stories via traditional and digital methods.

    • Develop tutorials for time and cost efficient artistic techniques, both traditionally and digitally.

    • Model 3D characters, objects, and scenes by sculpting, texturing, rigging, physics, and rendering.

    • Translate rough 2D character designs into 3D game models.

    • Contribute process videos on 3D character development, Unreal Engine 4 procedures, and hex coding.

    • Knowledgeable on materials, textures, colliding physics and apex cloth physics in Unreal Engine 4.

    • Troubleshoot issues via theoretical and technical means in regards to character gaming development.

    • Assist eager learners on the procedure of porting characters into a game’s engine.

    • Traditional skills include watercolor, ink, acrylic, oils, markers, chalk, and clay sculpting.

  • Comic Panel Artist at Odd Bird 2019 Short Film
    United States of America
    August 2019 - August 2019

    • Traditionally penciled and inked dramatic comic panels that integrate the plot within the short film.

    • Measured each panel in aspect ratio of 2:35 in order to fit film resolution proportions.

    • Illustrated endearing characters and scenes in detailed graphic novel style for the end credits.

    • Discussed with filmmaker Katy Dore in regards to art style, scene planning, and character depiction.

  • Scenic Artist at 3-D Theatricals
    Anaheim, United States of America
    July 2019 - August 2019

    • Painted large sets and props with acrylics in predetermined visual style for SHREK THE MUSICAL.

    • Utilized different brushes in order to create desired result.

    • Patched torn spots of sets with layers of fabric and glue to give a consistent and realistic appearance.

    • Suggested work strategies within a team to complete project in a timely manner and upholding quality.

    • Mixed acrylic paint colors in order to match color and brushstroke of theater props.

    • Restored chipped/aged backdrops, both in team and solo efforts.

  • Digital Caricature Artist at Wacom
    United States of America
    January 2019 - May 2019

    • Digitally painted live guests with the latest Wacom Cintiq model to showcase the product’s capability.

    • Swiftly learned and utilized Clip Studio Paint software at the center of the event.

    • Coordinated event with Wacom employees to give pleasant experiences for the guests.

    • Printed final products on 11 x 17 inch glossy paper in correct dimensions and reasonable resolution.

  • Caricature and Portrait Artist at Rubio Arts Corporation at Disneyland
    Anaheim, United States of America
    December 2010 - Present

    • Hand-paints live models and animals by pencil drawing, watercolor painting, and pastel shading.

    • Create full-colored traditional art in front of spectators within a professional environment.

    • Accurately match visual style of multiple artists and companies in various techniques.

    • Understand costume and prop designs of Disney, Star Wars, and Marvel characters.

    • Celebrity clients include Christina Aguilera, Dove Cameron, Drake Bell and Ryan McCartan.

    • Team player that takes initiative and utilizes time-efficient techniques and strong communication.

    • Utilizes creative and out-of-the-box thinking and problem solving under time pressure.

    • Multitask between organizing time schedules, addressing guest inquiries, and executing transactions.

    • Mentor and supervise colleagues on workplace protocols and guest interactions.